Populating The (Super Mario) World

This week in Mario: enemies! As I spent more time polishing Mario’s movement, it became increasingly obvious that the world he was moving in was kind of boring. So although there are still some minor issues with Mario, I thought it would be more beneficial to begin working on the obstacles in his way. Piranha

A Moving Mario

As the title suggests, I now have a playable main character for my project! Guess who it is? This was my first time experimenting with a lot of different things. The only experience I’ve had with platformers was in 2D, and the only 3D games I’ve made were in a first person perspective. And of

Getting Back in the Swing of Things

Well its been a while since I last made a blog post. A lot’s happened. The most notable is that I graduated college, which was fun. Dracula on Robot Island is on a hiatus. After having worked on it for nearly a year I needed to spend my energy elsewhere. I plan to return to