These are my premier Design Documents.
An adventure game where you save your hometown with the power of Yahtzee
The World of End is a fictional universe that houses many of my project ideas.
An exploration platformer where you play as Dracula trying to wipe out humanity.
A silly platform fighter. Play as monkeys and try to throw your opponent out of the ring.
Concepts
These are ideas in the early stages of planning. The degree to which they are developed varies, but all of them need more time in the oven.
A game where you roll down a mountain as rock people, aiming to get air and tricks by going off of jumps and hitting enemies.
A skateboarding platformer. Help Kid Radical make his way to school… and the moon.
A baseball game with a twist. Make all your plays quickly, you don’t want to be holding onto the ball for too long.
Rock the Night
An RPG rhythm game where you play as a 1-4 man band that needs to save a city from corporate zombification. Restore sections of the city bit by bit, and recruit citizens for your cause. Pick from characters based on real life artists, custom player made characters, and randomly generated citizens. Different instruments have different play styles and effects. For maximum immersion, game can be played with midi instruments. Playable as a single player experience or multiplayer, with couch co-op and online multiplayer.
Recycloid
2D Collectathon Platformer where you play as a robot capable of integrating other robot parts into yourself. Parts can be equipped to the head, chest, arms, and legs. Some combinations result in special synergies.
Grandmacolypse
A 2D run and gunner. A city is being overrun by 2 types of robo-grandmas, caring and cranky. Caring grandmas overwhelm citizens with food and baked goods, while cranky grandmas will assault with brooms and throw shoes. This can heal and hurt the player respectively, and if HP hits 0 or maxes out, the player dies.
HOGS
Inspired by a post school-shooting tweet about a farmer needing an AR-15 to protect his home from 30-50 wild hogs, HOGS is a wave-based survival shooter. The player would begin the game with a single AR-15, and enough ammo to make it through the first wave with decent aim. After each round the player would be rewarded with some cash, which they could use to purchase weapons, ammo, defenses, and upgrades. The objective of the game is to survive as long as possible
Dust: Fall apart
A puzzle game. Escape from a hotel thats falling apart while its inhabitants slowly lose their memory.
A Day on Dragons Island
A puzzle game where you spend a full day on an island of dragons, traversing the land via grappling hooks. There’s not enough time to do everything in one day, but by playing the day over and over in different ways you can uncover a mystery about the dragons…
Blackout
An adventure game where a boy wanders a snowy town in the midst of a power outage. Using light to defeat shadow monsters, evading bullies and the police, and restoring power to the town.
Phase Shifter
A puzzle platformer where you play as a ninja who can shift between being solid, liquid, and gas to explore an abandoned underground hotel to search for a supposedly grand treasure.
Epoch
A puzzle platformer where you can separate the time of an object into its red, green, and blue components. You can speed up, slow down, stop, and rewind different components of an objects time.
Nonagon
A survival game where you survive 9 waves to beat 9 bosses in 9 areas. Game is based on the number 9 and weirdness. Items, areas, and enemies should be as weird as possible.
7 Kings of the mountains
A rogue-like where you play as an ordinary man trying to conquer the lords of the elements using magic obtained in their labyrinthine mountain dungeons.
Good Bunny
A game inspired by Hotline Miami where you play as a bunny taking contract kills in the name of love.
Cafe Simulator
Inspired by my time as a Starbucks employee, I thought the high intensity coffee making environment would be fun VR experience, especially if there wasn’t a paycheck on the line.